![]() IF Fusion can read and understand the Spine output files. ![]() ![]() From what I've seen, it looks like a game development product like Spine ($69 for the base product) would be great for animating characters in Fusion. If Fusion CAN do 2D character animation, where can I find resources that might help me get started using Fusion for 2D animation? If Fusion can't really do 2D character animation, can Fusion do 3D animation without the learning curve of, say, Blender?ģ. Can Fusion realistically do 2D character animation?Ģ. And, since many of them require subscriptions (the reason I initially started to look to dump Adobe after over 10 years), I thought of trying to utilize what I already had. I've checked out some commercial (vector) animation products, and they are pretty good, but since this is mostly for me, my budget is more limited. Lately I've been wanting to branch out a bit to do some animation to incorporate into my videos to add a little bit of extra "oomph" to my skill set and give some new options for video. It uses the PSD Importer to import character parts directly from multilayered artwork and animate the characters with key frames or curves in the animation timeline. I've been using DaVinci Resolve Studio since 2018, mostly for personal/family videos, you know, video editing, etc, with a few commercial/trade jobs thrown in. 2D Animation is great skeletal animation software that create smooth skeletal animation with rigging, tessellation and bone creation.
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